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Bolo finds this pleasing, but she would like more.
|Type||Armored Car / Infantry Fighting Vehicle|
|Weapons||Machine gun and cannon|
|List of owners||Medici Military|
|Top speed (km/h)||105+|
|Top speed (mph)||65+|
The CS Odjur is a military armored vehicle in Just Cause 3.
It is an 8-wheeled armored vehicle, closely resembling the real-world Italian B1 Centauro tank destroyer.
Unusually, it has two hull-mounted machine guns at the front, but these are not functional, and very strangely, there's two spare track links on the rear wall.
The suspension is very soft, making it extremely difficult to aim the gun while moving. The turning circle increases along with speed, so it's best used at low speeds, if there's any obstacles. The vehicle is not completely bullet proof, as it begins to smoke and eventually explodes from prolonged small arms fire.
Depending on the vehicles speed and/or direction of movement during stopping, the vehicle may remain tilted forward or back when parked.
Beta Rebel drop description says: "Equipped with a 90mm machinegun and a powerful anti-vehicle cannon, the formidable Odjur is the muscle of the Medician military."
The final rebel drop description: "Equipped with a 14mm machine gun and a powerful anti-vehicle cannon, the formidable Odjur is the muscle of the Medician military."
This is a slightly Amphibious vehicle, which means that it can drive both on land and swim in water, but it will only float for a very short amount of time and only as long as the speed remains as high as possible.
The CS Odjur is more than a match for a single A.I. controlled Mech, whether splitter or autocannon, but it's not advised to use it against a second Mech afterwards or two Mechs at the same time. Additionally, it's likely that the CS Odjur will be black and scorched after its duel with a Mech, and won't be able to last too much longer in combat.
On the flipside, AI-controlled Odjurs can be destroyed with three Mech autocannon shots, while the player's Odjur can take a lot more punishment. This is generally the case for all player controlled vehicles.
- It can appear at Heat levels 4 and 5. This is when a lot of military forces are dispatched to your position.
- If you hear "This is Dispatch, we are sending tanks to your location." that means an Urga Bkolos 2100 and/or a CS Odjur has spawned. This usually happens during an attack on a military base, or large mine.
- At many military bases and outposts across Medici.
- Note that the only place in Insula Fonte where you can find a spawn point for it is Vigilator Nord. For some strange reason, a Medici Military variant will spawn there while the base is under military control, but once the base is liberated, the spawn point will disappear. This may be for balancing reasons as the base is in the game's first region.
- It can be found as fairly common support and sometimes as parked vehicles at the mines in Insula Striate.
- Rarely, it can be found parked near a road checkpoint.
- Used in a Roadblock in a pre-release promotional screenshot. In the final game, this roadblock can only rarely be seen.
- In missions:
- Welcome Home. A unique disabled one with a functional turret.
- A Terrible Reaction. Three have to be destroyed.
- Turncoat, if the military reinforcements catch up to the chase.
- Missile Cowboy, Tangled Up In Blue, and The Shatterer of Worlds. With the exception of Tangled Up in Blue, around 3 have to be destroyed in order to contribute to the respective region's liberation.
- A Long and Dangerous Road. One is sent after the convoy with the EMP.
- Abandon Ship. Several arrive during the end phase of both waves, but are promptly destroyed by the EMP activating.
- Destroyed ones are common at the burned towns north of the Insula Striate wall. However, there are a few locations where such wrecks can be found outside of Insula Striate.
- See also: Vehicle wrecks.
- Unlocked after liberating Alte Potentia.
- At many military bases and outposts across Medici, after they're liberated.
- Note that there is no military base or outpost in Insula Fonte that spawns it after it's liberated.
- On rare occasions, Rico may be able to find one at a road checkpoint.
While this variant does not exist in the base game, it is added in the Mech Land Assault DLC.
- Heat on Insula Lacrima.
- Can be seen patrolling the roads of Insula Lacrima.
- Uncommonly seen attacking Guardia Libeccio I. See below picture.
- The Rebel drop lists it as a tank, despite it actually being an armored car / infantry fighting vehicle.
- About the hull machine guns:
- The Imperator Bavarium Tank is an improved version of this.
- It's made by the fictional company CS.
- The word 'Odjur' means 'Beast' or 'Monster' in Swedish.
- The beta Rebel Drop description stated it as having a "90 mm machine gun", along with an anti-tank cannon. This would not be possible and it was probably a typo. The correct form would have been "a machine gun and a 90mm anti-vehicle cannon".
- The purpose of the two spare track links is unknown. Real military tracked vehicles have spare links and tools to replace them, because land mines and other explosives can destroy the tracks, stopping the vehicle. Considering the vehicles proportions and resemblance to a real wheeled vehicle, it's unlikely that tracks were a Cut game content here.
While this variant does not exist in the base game, it is added in the Mech Land Assault expansion pack.