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Corda Dracon: Centcom
Corda Dracon Centcom Overview
Settlement in Medici
Type Regional central command
Region Insula Dracon
Province Corda Dracon
Coordinates N 40 42.725
E 5 36.275
Missions that take place here Tangled Up In Blue

Corda Dracon: Centcom is a regional central command base in Just Cause 3.


The base is built on the ruins of an old star fortress. It is the military Central Command (CentCom) base for Insula Dracon.

It has a large central tower, which looks like an air traffic control tower, or a flak tower. Other parts of the base include an underground reactor facility, helicopter landing pads and lots of communications equipment.

Due to being a CentCom base, Corda Dracon is defended by FOW EMP canons, which can be disabled by completing the mission Electromagnetic Pulse. These cannons can later be replicated by unlocking/equipping the handheld FOW The Thunderbird.

The map description states: "Translatable literally as "Heart of the Dragon", Corda Dracon's central location and elevated vantage have long made it the key to controlling the region. The base's construction was the forerunner for the General's grand experiment of marrying classical and contemporary military installations, a theme later reproduced across Medici."

There are two Daredevil Jumps in the immediate vicinity: N 40 42.890 E 5 36.285 and N 40 42.790 E 5 36.590.


The base is located on the coast of the Corda Dracon province. The base is mostly inside a mountain, although some buildings are visible on top of the mountain. There's an entrance for boats at sea level.

This base takes up the entirety of the Corda Dracon province.


Many Medici Military vehicles can be found at the base, including:



Completion without doing Electromagnetic Pulse (mission)Edit

The FOW protecting this base are EMP cannons that disable any vehicles within the base.

Simply don't use vehicles and instead use your grappler and weapons resourcefully to complete the base.



Main article: Just Cause 3 Bugs and glitches.

 Xbox One   A glitch can occur that causes the EMP cannons not to appear when first visiting the base. This can be fixed by the player dying.


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