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This article may seem complete to the untrained eye, but the gaps in information are still large enough for this elite team of Panauan Ninjas to hide inside of.
|Corda Dracon: Centcom|
View of the base from a CS7 Thunderhawk.
|Settlement in Medici|
|Type||Regional central command|
|Coordinates||N 40 42.??? E 5 36.???|
|Missions that take place here||Tangled Up In Blue|
Corda Dracon: Centcom is a regional central command base in Just Cause 3.
The base is built on the ruins of an old star fortress.
It has a large central tower, which looks like an air traffic control tower, or a flak tower. Other parts of the base include an underground reactor facility, helicopter landing pads and lots of communications equipment.
The map description states: "Translatable literally as "Heart of the Dragon", Corda Dracon's central location and elevated vantage have long made it the key to controlling the region. The base's construction was the forerunner for the General's grand experiment of marrying classical and contemporary military installations, a theme later reproduced across Medici."
The base is located on the coast of the Corda Dracon province. The base is mostly inside a mountain, although some buildings are visible on top of the mountain. There's an entrance for boats at sea level.
Many Medici Military vehicles can be found at the base, including:
- CS Navajo.
- CS Powerrun 77.
- Military Corvette.
- Urga Hrom D - Several will frequently patrol above the base and there is one parked.
- Urga Ogar 7 V8.
- Urga Postolka.
- Weimaraner W3.
- Custode 29.
- 4 Antenna Towers.
- 1 Doppler Radar.
- 5 Fuel Tanks.
- 2 Long Range Radars.
- 1 Radar Spire.
- 3 Transponders.
- 1 Transformer.
- In the beta, this base was called "Corda Dracon: Torre Central". See also: Cut game content from Just Cause 3.
- It is one of the three regional central command bases, along with Falco Maxime: Centcom and Cima Leon: Centcom.
Main article: Just Cause 3 Bugs and glitches.
A glitch can occur that causes the EMP cannons not to appear when first visiting the base. This can be fixed by the player dying.