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Fragmentation Grenade

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Grenade
Grenade
As seen in JC1, being held in Rico's hand.
Weapon in Just Cause
Type Grenade
Usage Is thrown single handedly
Maximum ammunition carried 8
List of owners Agency
Guerrillas
Montano Cartel
Rioja Cartel
San Esperito Military
Black Hand
Fragmentation Grenade
Fragmentation Grenade (JC2 Black Market)
Weapon in Just Cause 2
Type Grenade
Usage Is thrown single handedly
Maximum ammunition carried Up to 20
To unlock Complete Casino Bust
Cost $ 25000
List of owners Agency
Roaches
Reapers
Ular Boys
Panau Military


The Fragmentation Grenade is a hand-held weapon in the Just Cause game series.

Performance (JC)Edit

The grenade in Just Cause has a relatively small to medium blast radius with medium damage concentrated in the center of the explosion. This amount of damage can't kill Rico whilst at full health but will decrease health by about 2/3. Damage to enemies is inflicted quite extremely and can kill 6-8 enemies with a well thrown grenade, however the enemy will usually try to run away from it. It destroys vehicles with 4 to 7 blasts, depending on the armor. Roadblocks during Liberations need 3.

Locations (JC)Edit

Performance (JC2)Edit

It causes moderate explosive damage. When fully upgraded, it is a force to be reckoned with. It's probably the most important weapon to upgrade, as they are always carried. At level 6 the maximum capacity is 20 grenades, but one grenade can take out a SAM launcher, fuel silogenerator or Radio Mast. They can take down Pandak "Baby" Panay Statues and Mobile Radars in two hits. They're also good in firefights to blow up cars and killing the soldiers in or around them. They can also be "cooked" to prevent the enemy getting away from the radius. This helps at high heat levels when Elites are chasing you. The grenade unrealistically emits a beeping noise which increases in speed and pitch before detonation, which can make grenade cooking a simple task. Compared to the Triggered Explosive, it is more suited for anti-personnel purposes, but both can be used as the other if you are low on one type.

Level 1 2 3 4 5 6
Maximum carried 10 12 14 16 18 20
Damage radius (in meters) 7.5 8 8.5 9 9.5 10


Locations (JC2)Edit

JC1 loading 4 (grenades)

A JC1 loading image in a Spanish version of the game, informing the player that shooting at a flying grenade will cause it to explode.




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