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Tom Sheldon
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This article is about the "game engines" used for the Just Cause game series.

Versions and use[]

Avalanche Engine 1.0[]

Used in Just Cause.

Avalanche Engine 2.0[]

See also File types in Avalanche Engine 2.0.

Used in:

Path Engine[]

Said to be used in JC2 to control the a.i. enemies.

Avalanche Engine v?[]

Just Cause 3 and Mad Max are reported to use some improved versions of the Avalanche Engine.

Apex Engine[]

Used in:

Their current open-world engine, used in JC4. Avalanche Studios seemed to be pretty proud of it. In trailers, interviews and promotional content, this engine was always mentioned. It is said to be an advanced game engine that greatly increases the game's capabilities, including (but not limited to) better graphics, improved terrain sculpting, more sophisticated physics systems and most of all the addition of weather-related features that allowed the developers to program extreme weather.

Unreal Engine 4[]

Used in Just Cause: Mobile. This game was cancelled before it got to launch, but there was a playable beta.

Official site for the engine: Link.

Videos[]

JC3 developers talking about the Avalanche Engine and how it's been improved since JC2:



JC4 developers talking about the Apex engine:

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