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Guardia Libeccio I
Guardia Libeccio I (after completion, view from south)
After completion, view from south.
Settlement in Medici
Type Military outpost
Region Insula Striate
Province Libeccio
Coordinates N 40 45.005
E 5 33.920
Missions that take place here None


Guardia Libeccio I is a military outpost in Just Cause 3.

DescriptionEdit

This is a small military outpost on the coast of Libeccio.

According to the in-game map description, the outpost is used as a way station for small flotilla patrols and tactical exercises.

The in-game map description states: "Medici possesses the largest military harbors in the Mediterranean, but smaller ports like Guardia Libeccio I serve as way-stations for small flotilla patrols and tactical exercises."

The outpost consists of a concrete platform on the beach, with the following distinct features:

  • Three concrete docks, extending south. The most western dock has a helicopter landing pad at its end.
  • Large steel frame to service/use two Distillation Towers. Why these are here is unknown, since this is a military outpost and those are industrial devices.
  • A single building with inaccessible garages on its first floor and a small second floor with only about a quarter of the floor space. There's a SAM on the roof of the second floor.
  • Concrete tower with the same design and computers as the air traffic control towers at airports. Its exact purpose here is unknown, but judging by the outposts map description, it probably controls nautical traffic.
  • Loosely placed random equipment and supplies:
    • Some Red Barrels.
    • At least one weapons locker/rack.
    • A few shipping containers.

Unlike most outposts, Guardia Libeccio I has a unique layout.

LocationEdit

At the south-east corner of the Insula Striate region, in the Libeccio province. It is the closest location to the Stingray from the Bavarium Sea Heist DLC.

CompletionEdit

Other destructible items:

VehiclesEdit

After liberation:

With Mech Land Assault DLC:
There's a chance that a few Black Hand vehicles can spawn near the gate, even after the outpost is under Rebellion control. Reported vehicles include:

GalleryEdit