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This article may seem complete to the untrained eye, but the gaps in information are still large enough for this elite team of Panauan Ninjas to hide inside of.
|Imperator Bavarium Tank|
|Vehicle in Just Cause 3|
|Type||Armored fighting vehicle|
|Weapons||2 coaxial cannons and 1 machine gun|
|List of owners||Medici Military|
|Top speed (km/h)||111 (possibly even higher)|
|Top speed (mph)||68|
The Imperator Bavarium Tank is a military armored vehicle in Just Cause 3.
It's an 8-wheeled armored vehicle with a tank-like turret. The vehicle has a forcefield powered by Bavarium.
The Rebel drop description reads: "The Imperator Bavarium tank is equipped with a powerful Bavarium Shield, which can deflect most projectiles and explosive weapons."
The red 'glass' panels glowing across the vehicle's exterior are probably Bavarium based scanning technology, essential for visibility while deploying the forcefield.
Exactly the same as CS Odjur. The suspension is so soft that aiming the main guns while in motion is very difficult. Visually, it's equipped with 2 coaxial main guns despite firing one shell per shot. The vehicle is not completely bullet proof, as it begins to smoke and eventually explodes from prolonged small arms fire.
Versions and locationsEdit
- Used by the Base Commander at the following two bases and can be hijacked at both:
- Two can spawn as enemy tank reinforcements while attacking Porto Coclea.
- Always patrolling Falco Maxime: Centcom. If the base is under Medici Military control, the tank will obviously retaliate against you and you'll have to hijack it. If the base is under Rebellion control, the vehicle is still in Medici Military livery (which could be a development oversight), but this one is now driven by a Rebellion soldier.
- Appears in the missions:
- An Act of Piracy - Is driven.
- Three's Company - Is seen disassembled. See also: Vehicle wrecks.
- A Long and Dangerous Road - 4 get blown up. They can still be operated however (before the EMP is activated).
- Abandon Ship - One (or several) show(s) up during the second wave, but is/are promptly destroyed by the EMP.
- One of the people involved in its designing, or at least very familiar with its design is Zeno Antithikara. In Dimah's lab at Grotta Contrabandero there are multiple books with the title: "Zeno and the art of bavarium tank maintenance", which suggests that Zeno wrote this book and probably worked at the factory where they were built.
- Dimah even mentions in the beginning of Three's Company that Zeno worked on this tank before "defecting".
- The Bavarium that is mined by Di Ravello is the key to the vehicle's force field technology.
- This tank was originally one of only two vehicles in the game with a Bavarium force field, the other being the Urga Mstitel. A third vehicle (with 3 variants), the Anvil omni directional industrial mech, was added by the Mech Land Assault DLC.
- "Imperator" is a Latin word that was synonymous with "emperor" in the days of the Roman Empire. Presumably the name was chosen to show the power and strength of the vehicle.
- This vehicle's coaxial main gun configuration is similar to the unusual Neubaufahrzeug, a Nazi heavy tank from early World War Two. The Neubaufahrzeug, however, only has one larger, 75 mm, cannon, and it's coaxial cannon is much smaller, a mere 37 mm.
- It's impractical and pointless to have coaxial main guns, because:
- Coaxial main guns is a concept that was first tested during World War 2 by the Russians. Tests showed that it's a terrible idea, because firing one gun would off-set the aim. At very close range that wouldn't make a difference, but at realistic battle distances it's completely useless.
- Large warships, like cruisers and battleships, had multiple large guns in each turret, but those turrets were up to around 1000 tons each and could not be off-set that easily.
- In the time needed to aim at the next target a single gun could already be reloaded.
- There is nothing that two smaller guns could do better than a single bigger one couldn't.
- The mortar it's based on produces a lot less recoil than a high velocity tank gun.
- The Rebel drop lists it as a tank, despite it actually being an armored car / infantry fighting vehicle.
- The vehicle is an upgraded and modified version of the CS Odjur. The main changes are that there's no extra pieces on the turret and no hull-mounted machine guns and headlights. The engine's exhausts are relocated on the back instead of the left (as the CS Odjur does) and has extra shielding on the back wheels.
- In a gameplay trailer there was an antenna on the vehicle. This was then removed from the vehicle. See also: Cut game content from Just Cause 3.
- Depending on the lighting, the Medici Military one can appear brown, or black. It was believed that these were two different vehicle versions, but has been investigated and disproved. See for yourself in the gallery below, or go here for the discussion regarding this investigation.
- Sometimes the Rebellion driver at Falco Maxime: Centcom, may accidentally bump into his own jets preparing to take off, as his patrol route crosses the entrance to the hangar.
- The tank is the driving force behind at least three major storyline missions, An Act of Piracy, Three's Company, and A Long and Dangerous Road. The tank also plays a small role as part of Di Ravello's army in the mission Abandon Ship, but this is the last mission in which it appears.
- The IBT suffers from a glitch, that when using Boost Jump and landing on the front or rear wheels, the tank will accelerate uncontrollably in the opposite direction of its tilted direction. Because of this, the tank can accelerate to speeds in excess of 170km/h when tilted backwards with boost applied. A similar (if not the same) glitch has been seen on the CS Odjur.