100 % glitch
See also: Just Cause 2 Bugs and glitches.
There's a rumor going around, that completing this game to 100% is impossible. It is possible that these problems are present in only some versions of this game.
6 missing Collectible Items
All missions give 3 weapon parts and 3 vehicle parts, but sixth agency mission (Into the Den) gives none.
1 missing water tower
There are supposed to be 221 water towers, but really there are only 220 to be found. There's one water tower in Panau City Residential District (X:3314; Y:15142) which doesn't contribute the 100% completion of the city. As it turns out, there are several more Sabotage Destructible Objects, in some settlements, that don't effect the completion of those settlements. However, these are not the missing ones.
- I had completed panau city docks district 100% and I looked around and saw a water tower in the same area that did contribute to the total 220. Strange... ~ DarkIce582
- I found 222 in the game there is this one on a deserted island that completes the water towers and there is one that is glitchy in Panau City residential district... ~ The one who knows basically everything about Just Cause 2 and who has completed the game 99.98%.
- I found the map file that has the missing watertower. This place is confirmed with the JC2mapviewer. The map in question in unfinished with floating buildings and is therefore not added to the world.bin list that defines which maps are loaded in the game. Rumours that it might have existed underground are therefore baseless. Although you can add the map file back in to the game it will not count toward the completion bonus if you destroy it. I have created a modification that adds the missing watertower and the 6 missing items to the game allowing for 100% completion. These can be collected/destroyed at any point in the game. Jusupov 16:08, March 6, 2012 (UTC)
Respawning fuel shaft
There's a Fuel Shaft in the Kampung Curah Dalam military base, that doesn't contribute to the completion of the base. The shaft respawns intact if the player destroys it and returns later. It respawns only once.
"I don't think that the fuel shaft will respawn more than once, only after the 100% green check mark, you need to extract, kill yourself than return"
Reproducing Propoganda Trailer
See also: Bugs.
In a certain spot in the same region of the Panau City (near a turn-off for the raised motorway) a Propaganda Trailer will appear, not guarded by enemies. It works (makes sound and is shown as an enemy item when hovered over) and when blown up, will contribute to the overall number of propoganda trailers and give Heat. This is not a one-time affair either, working more than once. It is most noticeable when you complete the Docks District to 100%.
This this is known to be present in the PC and Xbox versions.
Most completed game
Some say that the best achievable percentage is 99.95%, while others claim to have reached 99.64% and even 99.98%. There are still no reports of an unmodified 100% completion.
If anyone thinks that they can seriously dispute the 100% glitch, then report it on this article's talk page. Modifications, that take the PC version to 100%, do not count!
Main article: Collectable Items in Panau.
Strategies for settlements
While the locations are varied and unique in their own ways, they can be divided into the five groups listed below. Each group will cover the basics of that type, as well as some specifics often encountered.
There's a total of 369 settlements. In reality, there's probably over 500, but some of them don't show up on the map at all. Every time you "discover" a new settlement, the game tells you "Settlements discovered: xxx/368", however there are actually 369 locations to discover. One settlement is on a road in the Berawan Besar Mountains. You cannot "discover" it until you do the faction mission that passes through the area. Once you have found all locations, you will see "locations discovered 369/368".
See also: Category:Unmarked locations in Panau.
There are a few cities dotted around different locations in Panau, but the main one is obviously Panau City. Many players find trying to complete even one section of Panau City a huge challenge and many will give up, but with the right strategy, each district can take under two hours depending on how lucky and skillful you are. The first thing to note is that there are only Gas Stations , Water Towers , Propaganda Trailers and Panay Statues to destroy (as well as a few colonels). A well armed military helicopter will make short work of these but make sure to work through methodically or you will end up flying around for ages searching for that last water tower. Another key element is a few side routes out from the main city which usually contain a statue and a resource item. There is also a fuel depot next to a Pell Silverbolt 6 on a side route from the Residential district. Resource items are generally found on top of signs or buildings and are fairly easy to find if you use the radar on the top of your mini-map. Even with all this in mind, it can be a very hard task to complete and will take a lot of time.
This group includes Airports; Offshore Rigs; Refineries; electrical power plants, and other such special locations. Most of these locations are rather large and hard to complete, due to the large amount of Resource Items to collect and sabotage destructible objects to destroy. These locations are always heavily guarded.
- Airports are clearly one of the largest group of locations on Panau, due to the need of hangars, runways and Airplanes.
- Offshore Rigs are the easiest and most exiting to complete, due to the fact that they're all exactly identical and and very interestingly shaped. You'll have to rely on the Grappler for a lot of you motion.
- Electrical Power Plants and Refineries are rare in Panau, consisting of mostly Generators, Transformers and Wind Turbines. There's only two oil refineries in Panau, Emas Hitam Oil Refinery and Pulau Berapi, but they are very different from each other. While Emas Hitam only consist of about 25 destuctible objects, mostly Industrial Chimneys, in a 200x200 meter square, Pulau Berapi i is a huge complex with more than 75 destructible objects in a area bigger than 1x1 km. Most of the objects are also Fuel Silos here.
Main article: Military bases in Panau.
There are 76 Military Bases located throughout Panau, a disturbing testament to the government's focus. Military Bases usually have quite a few Fuel Depots, Broadcast Towers w/ Generators, SAM sites and usually a Pipeline station. They are very heavily guarded and reinforcements seem to come very often. A good strategy for completing these is to run in and destroy the SAMs, find a helicopter (there's a landing pad at almost every base) and start destroying everything in the base with the heli. Once the base is in ruins, run in and grab the remaining Resource Items to complete it.
Main article: Ports in Panau.
There are 19 Ports located throughout Panau. These locations is usually fun to complete, as they usually have a lot of objects to destroy. All ports do have Fuel Depots, most of them have Broadcast Towers, Generators and Pipelines, about half of them have Cranes, while only a very few of them have Industrial Chimneys, Fuel Silos, Gas Holders and only one, Pulau Berendam, have Wind Turbines. The three largest ports in Panau is Pelabuhan Saudagar, Pulau Kait and Kuala Cengkih.
Small towns and villages
These little towns are both quick to complete and easy to get stuck. Most of the time that last bit of percentage is a power transformer, very easy to miss, being small and usually obscured by poles and buildings, or a drop located outside the "town proper". A majority will have propaganda trailers, guarded by several soldiers, Water Towers, and several drops of different type. It's best to save the destructibles for last, using triggered explosives. This way one can detonate them all at once, then simply leave the area without having to engage the soldiers.
- The first rule of just cause 2 is 'see it, destroy it,' or 'see it, collect it,' this applies to items and objects outside settlements.
- Alerts and gun fire - Faction members and soldiers will often engage each other, make sure Rico is the target before returning fire. If seen by a faction member, they may joyfully call out a greeting or invitation to help, effectively calling attention to Rico and thereby gaining Heat.
- Explosions and gun fire in rural areas, can rapidly increase Heat.
- Some towns have Colonels, who must be killed in order to complete that location.
- Incoming air support can be a helicopter as well as paratroopers firing from above, which can turn lethal very quickly.
- Using the Grappler, attach one end to a passing vehicle and the other to a statue to destroy it without generating heat.
- It is possible to have a faction member operate a vehicles mounted gun, which can be very helpful sometimes (just like in Just Cause (1)). They may sometimes automatically use the gun. Sometimes, they may use the gun if you beep the vehicle's horn. However, they will open fire on all soldiers they see, gaining you heat. It is a good idea to either drive far from enemy soldiers (i.e. offroad) or to simply leave the faction member behind.
- When completing cities and villages with a low skyline, it is advised not to use helicopters and slingshotting that much, especially at night. The main reason is that you can only see generators from the ground, or sometimes if you're lucky, from the parachute.