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This article may seem complete to the untrained eye, but the gaps in information are still large enough for this elite team of Panauan Ninjas to hide inside of.
Do they really exist?Edit
No. At least not in the released game. There was a pre-release screenshot showing them (see below), but the organization itself actually never appears in the game.
According to the "The art of Just Cause 3" book that came with the collectors edition: "The graphic design on this police car was inspired by the Lamborghini's used in Italy's police force. As the game progressed and we phased out the police forces, these cars are now, for narrative reasons, abandoned throughout the countryside but still driveable."
They were the official police department of Medici. Their duties presumably included enforcing the law and stopping criminals. They even had a SWAT team during game development.
According to one of the propaganda announcements from the broadcast loudspeakers, the police were corrupt, so Di Ravello had them replaced with an anonymous militia - the D.R.M. - who Di Ravello says are incorruptible and have made civilian life safer when in actuality, the police posed a threat to Di Ravello's power due to their adherence to their codes of ethics and due process. The collectable Di Ravello audio diary tapes reveal more about them.
According to the "The Art of Just Cause 3" book that came with the collectors edition of the game, the police stations are of the "International" architecture style and were built in the 1930s. They were taken over by the D.R.M. after Di Ravello took over.
The police stations are heavily fortified compounds with barbed wire and sandbags on the edges of the roofs. As with many other buildings in government-controlled towns, they have spray-painted graffiti on the walls.
Some police stations contain small prisons with one to four cells. The prisoners have to be released during town liberation, but they often get killed in the ongoing shootout. Once released, prisoners will try to run out of the Police Station and out of the way of the Militia.
See Prison (disambiguation) for other prisons.
A police station is designated a "Major settlement task" during a town liberation because they require at least two things done before this "destructible" is counted as destroyed.
All police stations require their gates to be opened in order to complete the location. There is a switch near the gate that can be pressed to open the gate and "Let the Rebels in", but sometimes depending upon how much time has passed between you entering the compound and you opening the gate, the rebels might not show up because they might be dead. It is also possible to tether the gate open (Grapple the gate and then aim at the beam above and release, then retract).
According to the screenshots published so far, they're known to have the following vehicles:
- Stria Joia - Cars with standard police markings and emergency vehicle lights on the roof that are not functional. These are rusted and decaying, indicating they haven't been used for a long time. Two pre-release screenshot shows some in good condition.
- Urga Postolka - These are marked with Medici Military colors and symbols, but they're shown to provide cover fire to the police in some pre-release screenshots.
- Eubus Eagle (never seen in use) - A police version of this helicopter is revealed in cut game content.
- See also: San Esperito Police Department and Panau Police Department.
- All but one of the police Stria Joias are eliminated from the game when all towns are taken over by The Rebellion.
- Because many members of the police service were at odds with Di Ravello, it can be assumed many former police officers joined The Rebellion; likewise, after Di Ravello was overthrown, it's possible that the incoming government (presumably run by Rosa Manuela) re-established the police force.
Gallery (in the game)Edit